2012-2013 Catalog
Associate of Applied Science Degree
CIP 500411 (GAM)
The Game Design and Development A.A.S. Degree prepare students for a broad range of careers in the Gaming industry, including independent game developer, computer programmer and game artist. Graduates of the degree may also elect to work in multimedia or graphic design capacities.
Students will develop 2D and 3D digital modeling, digital animation, and programming skills using an industry standard gaming engine. Course electives allow students to gain experience with art concepts, digital sound editing and additional 3D modeling tools. Students will develop a Portfolio while completing the degree to show to prospective employers.
The number of local companies in Game development in Colorado is increasing; please check the Colorado Game developer association website for more information: https://www.igda.org/colorado. However, as U.S. game studios tend to be concentrated in specific cities, graduates may need to relocate to pursue a career in this field. Students can pursue a 4-year degree by transferring their courses to the University of Denver’s Animation and Game Development degree. Please see an advisor for more details.
Note: Because gaming technology changes more rapidly than that in other fields, students may be required to upgrade their PCs during the course of their program.
Admission Requirements
Program Requirements
General Education Courses |
(15 credit hours) |
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Drawing I |
3 |
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Introduction to Business |
3 |
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Public Speaking OR |
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Interpersonal Skills |
3 |
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English Composition I (GT-CO1) OR |
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Technical Writing I |
3 |
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College Algebra (GT-MA1) OR higher |
3 |
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Major Courses |
(32 credit hours) |
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CIS 289 |
Capstone |
3 |
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Introduction to Programming OR CSC 116 Programming Logic |
3 |
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Game Design and Development |
3 |
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Computer Science I: (JAVA) |
4 |
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Computer Science II: (JAVA) |
4 |
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Game Programming I |
3 |
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CSC 227 |
3D Game Programming |
3 |
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Advanced 3D Game Programming |
3 |
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Adobe Photoshop I |
3 |
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3D Animation I |
3 |
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Elective Courses |
(13 credit hours) |
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Students must take 13 credits from the following
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ART 221, ART 131, BUS 120, CIS 118, CIS 202, CSC 160 (C++), CSC 236, MAR 106, MAR 216, MAT 201 or higher, MGD 101, MGD 112, MGD 143, MGD 163, MGD 243 or any CSC course approved by Department |
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Graduation Requirements
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